Real-time motion graphics with quartz composer
Auteurs : ROBINSON Graham, BUCHWALD Surya
Preface
Part I: Introduction to Quartz Composer
Chapter 1: What is Quartz Composer and Why Should I Learn It?
Chapter 2: Playing a Movie
Chaper 3: Adding Visual Effects (Pimp it Out)
Chapter 4: Using LFOs and Interpolation (Moving stuff about)
Chapter 5: Debugging (When Things Go Wrong)
Chapter 6: Particles (Little Flying Bits of Bling)
Chapter 7: Mouse Input (Making Your Mouse Do Cool Stuff)
Chapter 8: MIDI Interfacing (Getting Sliders and Knobs Involved)
Chapter 9: Interacting with Audio (Get Stuff Grooving to the Beat )
Chapter 10: Replication & Iteration (The Bomb)
Chapter 11: Lighting and Timelines (The Dark Side of Quartz)
Chapter 12: Modeling Complex Environments (3D cities)
Chapter 13: Create a Cocoa App (Send Quartz to your Friends)
Chapter 14: Create a Slideshow Screensaver
Chapter 15: Plug-ins and GLSL (Ugly Coding for Pretty Shapes)
Appendices
Appendix A: Resources for Quartz Composer Developers
Appendix B: QC Port Quick Reference Guide
Date de parution : 07-2012
Ouvrage de 250 p.
Disponible chez l'éditeur (délai d'approvisionnement : 12 jours).
Prix indicatif 31,60 €
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