Program the Internet of Things with Swift for iOS (2nd Ed., 2nd ed.) Learn How to Program Apps for the Internet of Things
Auteur : Bakir Ahmed
- Use Apple's native IoT Frameworks, such as HealthKit, HomeKit, and FaceID
- Interact with popular third-party hardware, such as the Raspberry Pi, Arduino, and FitBit
- Work with real projects to develop skills based in experience
- Make a smarter IoT with SiriKit and CoreML
The primary audience for this book are readers who have a grasp of the basics of iOS development and are looking to improve their Internet of Things-specific skills. Intermediate to Advanced level. The secondary audience would be business decision makers (managers, business analysts, executives) who are looking to gain a rough understanding of what is involved in Internet of Things development for iOS.
Chapter 1: Preparing the Foundation for Your First IoT App
Chapter 2: Using Core Location to Build a Workout Tracking App
Chapter 3: Using Core Motion to Integrate Physical Activity Data
Chapter 4: Using HealthKit to Securely Retrieve and Store Health Data
Chapter 5: Building Arduino-based Peripherals
Chapter 6: Building a Bluetooth LE Hardware Companion App
Chapter 7: Setting up a Raspberry Pi and using it as a HomeKit bridge
Chapter 8: Building a web server on a Raspberry Pi
Chapter 9: Using tvOS to Build an Apple TV Dashboard App
Chapter 10: Using watchOS to build an Apple Watch app
Chapter 11: Using Face ID, Touch ID, and the Keychain for a Secure Internet of Things
Ahmed Bakir is the founder and president of devAtelier, a mobile-first consulting firm. After getting his start in embedded systems, he made the mistake of telling someone at a party that he was developing iPhone apps for fun and has been inundated in work ever since. He has worked on over 30 mobile projects, including advising startups and architecting apps for Fortune 500 companies. Most recently, he was also invited to develop and teach iOS development at UCSD-Extension. His hobbies include painting, travel, and his never ending quest to discover new coffee shops.
Uses native iOS framework to build apps for the Internet of Things and connected devices, including the Apple Watch, Apple Pay, and Bluetooth LE
Guides readers through increasingly difficult concepts and provides anecdotes from development experience, allowing readers to understand what they are building and why they are building it
Updated to Swift 4 and for the latest hardware (iPhone X, Apple TV 4K, Apple Watch 3)
Date de parution : 11-2018
Ouvrage de 455 p.
17.8x25.4 cm
Thème de Program the Internet of Things with Swift for iOS :
Mots-clés :
iot; ios; Raspberry Pi; internet of things; Apple Watch; HealthKit; Apple Pay; homekit