I: Web and Media Accessibility and Usability.- Accessibility Guidelines Management Framework.- Accessibility Evaluation for Multimedia Content.- Tenuta: Strategies for Providing Guidance on Usability and Accessibility.- Remote Navigability Testing Using Data Gathering Agents.- Enabling Accessibility and Enhancing Web Experience: Ordering Search Results According to User Needs.- An Evaluation of Accessibility of Hierarchical Data Structures in Data Broadcasting -Using Tactile Interface for Visually-Impaired People-.- Web Accessibility Compliance of Government Web Sites in Korea.- Usability Evaluation of Korean e-Government Portal.- Accessibility Evaluation of Korean e-Government.- The Potential of Web Accessibility in China: A Hypothesis on Its Impact on the Global Web Interface.- Restoring Semantics to BML Content for Data Broadcasting Accessibility.- Making Multimedia Internet Content Accessible and Usable.- An Evaluation of Mobile 3D-Based Interaction with Complex Multimedia Environments.- Detection of Layout-Purpose TABLE Tags Based on Machine Learning.- The Usability of Accessibility Evaluation Tools.- Accessibility Works: Enhancing Web Accessibility in Firefox.- Improving Accessibility for Existing Websites Spanning Multiple Domains.- Large Scale Web Accessibility Evaluation - A European Perspective.- The BenToWeb XHTML 1.0 Test Suite for the Web Content Accessibility Guidelines 2.0 - Last Call Working Draft.- DHTML Accessibility Checking Based on Static JavaScript Analysis.- A Unified Web Evaluation Methodology Using WCAG.- Improving Accessibility Through the Visual Structure of Web Contents.- Editing a Test Suite for Accessibility of Interactive Web Sites.- II: Universal Access to Information and Communication.- Discrimination and Perception of the Acoustic Rendition of Texts by Blind People.- Using Speech Recognition and Intelligent Search Tools to Enhance Information Accessibility.- Critical Success Factors for Automatic Speech Recognition in the Classroom.- Developing and Evaluating a TriAccess Reading System.- CAT Motor: An Innovative System to Detect the Behavior of Human Computer Interaction for People with Upper Limb Impairment.- The BIC Model: A Blueprint for the Communicator.- Conveying Browsing Context Through Audio on Digital Talking Books.- An RFID-Based Point-and-Listen Interface Providing Library Access for the Visually Impaired.- Performance Evaluation of Voice Interaction as a Universal Web Interface.- Fisheye Views of Java Source Code: An Updated LOD Algorithm.- A Bayesian Network Approach to Semantic Labelling of Text Formatting in XML Corpora of Documents.- Winsight: Towards Completely Automatic Backtranslation of Nemeth Code.- Authoring Tools for Structuring Text-Based Activities.- VoxBoox: A System for Automatic Generation of Interactive Talking Books.- An On-Screen Keyboard for Users with Poor Pointer Control.- Multimodal Technology for Municipal Inspections: An Evaluation Framework.- The Effects of Spatially Enriched Browsing Shortcuts on Web Browsing of Blind Users.- Chatting with an AAC(Augmentative/Alternative Communication Device).- A Flexible On-Screen Keyboard: Dynamically Adapting for Individuals’ Needs.- Evaluation of RSVP and Display Types on Decoding Performance of Information Extraction Tasks.- A Large Scale Study of English-Chinese Online Dictionary Search Behavior.- Design of Computer Integrated Safety and Health Management System.- Sensor-Driven Adaptation of Web Document Presentation.- Effectiveness of Communication Process Support for Senior Citizens with Information Machines.- Technology Advances and Standardization Toward Accessible Business Graphics.- Auditory Accessibility of Metadata in Books: A Design for All Approach.- Enhancing the Usability of Real-Time Speech Recognition Captioning Through Personalised Displays and Real-Time Multiple Speaker Editing and Annotation.- A Study on the Straight-Line Drawing Tasks for the Non-sighted People.- Performance of Different Pointing Devices on Children with Cerebral Palsy.- III: Learning and Entertainment.- User Modeling for Intelligent Interfaces in e-Learning.- Ubiquitous Access to Learning Material in Engineering.- ICT Educational Tools and Visually Impaired Students: Different Answers to Different Accessibility Needs.- Modeling Content and Expression of Learning Objects in Multimodal Learning Management Systems.- Entertainment and Ambient: A New OLDES’ View.- Virtual and Mixed Reality Interfaces for e-Training: Examples of Applications in Light Aircraft Maintenance.- A Holistic Approach to the Evaluation of E-Learning Systems.- How Can HCI Factors Improve Accessibility of m-Learning for Persons with Special Needs?.- Accessible and Adaptive e-Learning Materials: Considerations for Design and Development.- Web 2.0 Technology: Future Interfaces for Technology Enhanced Learning?.- Computer Interface for Learning and Using Virtual Instrument.- Agents in m-Learning Systems Based on Intelligent Tutoring.- Digital Game-Based Learning: An Agent Approach.- A Haptic Based Interface to Ease Visually Impaired Pupils’ Inclusion in Geometry Lessons.- Unified Design of Universally Accessible Games.- Universal Design Within the Context of e-Learning.- Designing Intelligent Interfaces for e-Learning Systems: The Role of User Individual Characteristics.- Providing Universal Accessibility Using Connecting Ontologies: A Holistic Approach.- Immersive Digital Games: The Interfaces for Next-Generation E-Learning?.- Methodology and Application in a Technologically Enhanced Environment: The Case of the Writing Center at the Hellenic American Union and the Hellenic American University.- The Role of Web-Based Learning Environments in Fostering Collaboration.- The Virtual Paddle: An Universal Interaction for Accessible Video Games.- Learning by e-Learning: Breaking Down Barriers and Creating Opportunities for the Visually-Impaired.- Designing Games to Address ‘Mute English’ Among Children in China.- Identification of Threat of Isolation as a Result of Work with a Computer in Free Time.- Reaching Beyond the Invisible Barriers: Serving a Community of Users with Multiple Needs.- Some Aspects of the Development of Low-Cost Augmented Reality Learning Environments as Examples for Future Interfaces in Technology Enhanced Learning.- Students’ Attidudes Towards Novel Interfaces in E-Learning.- The Impact of m-Learning in School Contexts: An “Inclusive” Perspective.- Instructional Technology and Faculty Development: How iWRITE Challenges Course Design and Teaching Methods.- Technology-Mediated Provision of Models: Observational Learning for First Year Students.- English for Academic Purposes in Israel: Perceptions of E-Learning from the Perspectives of Learners and Teachers.- AudioStoryTeller: Enforcing Blind Children Reading Skills.- Basic Skills Training to Disabled and Adult Learners Through an Accessible e-Learning Platform.- Interface of Online Mini-Go-Game with Pen Input Guide for the Blind.- Enhancing Universal Access – EEG Based Learnability Assessment.- Learning Through Exploration, Autonomy, Collaboration, and Simulation: The ’all-in-one’ Virtual School of the Hellas Alive!© Online, Language-Learning Platform.- Co-learn: Collaborative Learning Engine a Vision for Pervasive Collaboration in E-Learning.- Effects of Group Composition in Collaborative Learning of EFL Writing.- IV: Universal Access to eServices.- E- Health System for Coagulation Function Management by Elderly People.- Feed the Dragon Wisely: Designing for Childhood Awareness as a Means of Lifelong Obesity Prevention.- 2D Numeric-Based Voice-Driven Browser for the Visual Impairments.- Case Study of Applying Wireless Technologies into Healthcare Industry in China and UK.- Attitude Toward Wireless Applications in Healthcare Industry in China.- Users and Trust: The New Threats, the New Possibilities.- Ontology-Based User Preference Modeling for Enhancing Interoperability in Personalized Services.- A Non-visual Approach to Improving Collaboration Between Blind and Sighted Internet Users.- Idea Movement of Aging Citizens: Lessons-Learnt from Innovation Workshops.- Accessing e-Government Services: Design Requirements for the Older User.- An Accessible Platform for Conference Administration and Management.- Service Science: Applications of Observation to Real World Business.- VoiceBlog for Blind and Weak-Eyed People.- Inflection of In-Situ Ergonomics in Service Engineering.- Distributive Medical Management System.- Basic Consideration for Various Interfaces from Viewpoint of Service.- Specialized Design of Web Search Engine for the Blind People.- The Augmented Patient Chart: Seamless Integration of Physical and Digital Artifacts for Hospital Work.