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Rough-Neural Computing, Softcover reprint of the original 1st ed. 2004 Techniques for Computing with Words Cognitive Technologies Series

Langue : Anglais
Couverture de l’ouvrage Rough-Neural Computing

Soft computing comprises various paradigms dedicated to approximately solving real-world problems, e.g. in decision making, classification or learning; among these paradigms are fuzzy sets, rough sets, neural networks, genetic algorithms, and others.

It is well understood now in the soft computing community that hybrid approaches combining various paradigms are very promising approaches for solving complex problems. Exploiting the potential and strength of both neural networks and rough sets, this book is devoted to rough-neuro computing which is also related to the novel aspect of computing based on information granulation, in particular to computing with words. It provides foundational and methodological issues as well as applications in various fields.

 

1 Elementary Rough Set Granules: Toward a Rough Set Processor.- 2 Rough-Neural Computing: An Introduction.- 3 Information Granules and Rough-Neural Computing.- 4 A Rough-Neural Computation Model Based on Rough Mereology.- 5 Knowledge-Based Networking in Granular Worlds.- 6 Adaptive Aspects of Combining Approximation Spaces.- 7 Algebras from Rough Sets.- 8 Approximation Transducers and Trees: A Technique for Combining Rough and Crisp Knowledge.- 9 Using Contextually Closed Queries for Local Closed-World Reasoning in Rough Knowledge Databases.- 10 On Model Evaluation, Indexes of Importance, and Interaction Values in Rough Set Analysis.- 11 New Fuzzy Rough Sets Based on Certainty Qualification.- 12 Toward Rough Datalog: Embedding Rough Sets in Prolog.- 13 On Exploring Soft Discretization of Continuous Attributes.- 14 Rough-SOM with Fuzzy Discretization.- 15 Biomedical Inference: A Semantic Model.- 16 Fundamental Mathematical Notions of the Theory of Socially Embedded Games: A Granular Computing Perspective.- 17 Fuzzy Games and Equilibria: The Perspective of the General Theory of Games on Nash and Normative Equilibria.- 18 Rough Neurons: Petri Net Models and Applications.- 19 Information Granulation in a Decision-Theoretical Model of Rough Sets.- 20 Intelligent Acquisition of Audio Signals Employing Neural Networks and Rough Set Algorithms.- 21 An Approach to Imbalanced Data Sets Based on Changing Rule Strength.- 22 Rough-Neural Approach to Testing the Influence of Visual Cues on Surround Sound Perception.- 23 Handwritten Digit Recognition Using Adaptive Classifier Construction Techniques.- 24 From Rough through Fuzzy to Crisp Concepts: Case Study on Image Color Temperature Description.- 25 Information Granulation and Pattern Recognition.- 26 Computational Analysis of Acquired Dyslexia of Kanji Characters Based on Conventional and Rough Neural Networks.- 27 WaRS: A Method for Signal Classification.- 28 A Hybrid Model for Rule Discovery in Data.- Author Index.
Unique text and reference book for graduate students in Computer Science and for researchers and practitioners in industry and R&D laboratories Includes supplementary material: sn.pub/extras

Date de parution :

Ouvrage de 736 p.

15.5x23.5 cm

Disponible chez l'éditeur (délai d'approvisionnement : 15 jours).

158,24 €

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Date de parution :

Ouvrage de 736 p.

15.5x23.5 cm

Sous réserve de disponibilité chez l'éditeur.

158,24 €

Ajouter au panier