OpenGL programming guide : the official guide to learning OpenGL v.4.3 (8th Ed.)
Auteur : SHREINER Dave
1. An Introduction to OpenGL
2. An Introduction to Shaders
3. Drawing with OpenGL
4. Color and Texture
5. Viewing, Transformations, and Clipping
6. Framebuffers
7. Light and Shadow
8. Curves, Surfaces and Geometry
Appendix A. Basics of GLUT: The OpenGL Utility Toolkit
Appendix B. OpenGL and Windowing Systems
Appendix C. OpenGL and Other Programming Languages
Appendix D. Homogenous Coordinates and Transformation Reference
Appendix E. GLSL Function and Variable Reference
Appendix F. State Variables
Appendix G. std140 Uniform Buffer Layout
Appendix H. Floating-Point Formats for Textures, Framebuffers and Renderbuffers
Appendix I. Texture Compression Formats
Date de parution : 04-2013
Ouvrage de 936 p.
17.8x23.2 cm
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
Prix indicatif 58,24 €
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