Building Interactive Worlds in 3D Virtual Sets and Pre-visualization for Games, Film & the Web
Auteur : Gauthier Jean-Marc
Date de parution : 01-2018
18.9x24.6 cm
Date de parution : 04-2005
Ouvrage de 422 p.
18.9x24.6 cm
Thèmes de Building Interactive Worlds in 3D :
Mots-clés :
Virtual Camera; companion; Interactive Demo; rom; Path Camera; virtual; UV Mapping; spaces; Virtual Hand; camera; Layout Window; character; Game Controller; set; Sequencer Building Block; viewers; Open Data Resource; experience; Vice Versa; path; Virtual World; Virtools; Midi Channel; Virtual set design; IK Handle; Maya; Top Menu; Lightwave software; IK Chain; 3D pre-visualization; Hypershade Window; Dialogue Camera; Free Camera; Red Balls; Texture Building Block; Blue Path; Live Video Signals; Split Polygon Tool; Main Character; Skin Weight