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Beginning iOS Programming For Dummies

Langue : Anglais

Auteur :

Couverture de l’ouvrage Beginning iOS Programming For Dummies

The Apple App Store is a gold mine for developers, but with more apps for the iPhone, iPad, and iPod touch being added every day, it s essential to have a solid programming foundation to create the best apps possible. If you're eager to learn the ins and outs of iOS programming, this is your book. It teaches object-oriented programming within the iOS framework from the ground up, preparing you to create the next super iPhone or iPad app. Get a handle on the iOS framework, object-oriented best practices, and the Xcode programming environment, then discover how to create simple interfaces, use libraries, create and extend objects, and more. Whether you're just starting out in programming or only new to iOS, For Dummies is the perfect beginning. Focuses on teaching object-oriented programming within the iOS framework and includes best practices for building apps that are easy to debug, evolve, and maintain. Uses simple examples to demonstrate object-oriented programming output in the iPhone environment while teaching real-world programming concepts and applications. Provides a thorough understanding of the framework and object-oriented principles to help beginning programmers make optimum use of iOS. Covers working with the Xcode environment and storyboards; creating simple interfaces; using libraries, functions, structures, arrays, and pointers; and creating and extending objects.

Introduction 1

Part I: Getting Started with iOS Programming 5

Chapter 1: Entering Mobile Application Development 7

Chapter 2: Object–Oriented Design Principles 25

Chapter 3: Effectively Using Objective–C 55

Part II: Meeting the Methods and Platforms 89

Chapter 4: Patterns and Frameworks 91

Chapter 5: Setting Up to Develop iOS Apps 113

Chapter 6: Developing an App on iOS 135

Chapter 7: Illustrating Object–Oriented iOS App Design 173

Part III: Making Your iOS Apps Fit for Consumption 207

Chapter 8: Effectively Using Xcode 209

Chapter 9: Developing Your App’s User Interface 249

Chapter 10: Making Applications Fast and Responsive 277

Chapter 11: Making Your App Reliable and Secure 293

Part IV: Connecting Your Apps 327

Chapter 12: Channeling the World Into Your Device 329

Chapter 13: Harnessing iOS Device Capabilities 345

Chapter 14: Publishing to the App Store 375

Part V: The Part of Tens 399

Chapter 15: Ten Resources for Object–Oriented Development 401

Chapter 16: Ten Developer Resources for iOS 413

Index 423

  • Primary audience: First–time programmers, students seeking a beginner–level iOS reference.
  • Secondary audience: First–time programmers who are using iOS to learn how to create their own applications. This group is primarily made up of high school, college, or tech school students in an elementary programming or iOS Application Development course.

Rajiv Ramnath, PhD is Associate Professor of Practice in computer science and engineering and Director of Practice at the Collaborative for Enterprise Transformation and Innovation at The Ohio State University. Before that, he worked in industry, leading research and commercial product development.

Date de parution :

Ouvrage de 456 p.

18.6x23.4 cm

Disponible chez l'éditeur (délai d'approvisionnement : 12 jours).

Prix indicatif 31,03 €

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