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Recherche sur le thème Passe-temps, hobbies :
Nous trouvons 269 ouvrages correspondant à Passe-temps, hobbies
Discussing the state of play in contemporary popular culture, specifically the role of crime and crime control in the video game medium, this book discusses the criminological importance of video...
Discussing the state of play in contemporary popular culture, specifically the role of crime and crime control in the video game medium, this book discusses the criminological importance of video...
The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched and...
The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched and...
This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume.. Collaboratively authored...
This foundational resource on the topic of tabletop game accessibility provides actionable guidelines on how to make games accessible for people with disabilities. This book contextualises this...
This foundational resource on the topic of tabletop game accessibility provides actionable guidelines on how to make games accessible for people with disabilities. This book contextualises this...
This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, Videogames and the Gothic illustrates the extent to which...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
This volume provides an in-depth examination of the video game Death Stranding, focusing on the game?s exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
Design Techniques for Origami Tessellations is both a collection of origami tessellations and a manual to design them.. This book begins by explaining general design methods, the history and...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
Design Techniques for Origami Tessellations is both a collection of origami tessellations and a manual to design them.. This book begins by explaining general design methods, the history and...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
Whether you are a novice or experienced pro, this easy-to-follow guide to designing board games is for you!In Your Turn! The Guide to Great Tabletop Game Design, veteran game designer Scott...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
Des trucs et astuces et des jeux à partager en famille pour que petits et grands ne fassent plus jamais de fautes !. . Vous ne savez jamais combien de l et de p prend le verbe appeler ou quel est...
The Art and Art Therapy of Papermaking: Material, Methods, and Applications provides a comprehensive collection about the contemporary practices, media, and value of hand papermaking as social...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
The Art and Art Therapy of Papermaking: Material, Methods, and Applications provides a comprehensive collection about the contemporary practices, media, and value of hand papermaking as social...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
This volume critically analyzes the multiple lives of the "gamer" in India. It explores the "everyday" of the gaming life from the player?s perspective, not just to understand how the games are...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities explores the relationship between avatar and gamer in the massively multiplayer online roleplaying game World of Warcraft, to...
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
On observe actuellement un développement important des jeux de plateau dans le domaine agricole et paysager mais leur conception peut poser de nombreux problèmes aux néophytes. Ce guide propose...
Disponible chez l'éditeur (délai d'approvisionnement : 3 jours).