UX for XR, 1st ed. User Experience Design and Strategies for Immersive Technologies Design Thinking Series
Auteur : Hillmann Cornel
- Explore the challenges and opportunities of designing for XR
- See how spatial interaction is revolutionizing human computer interaction
- Examine sensory input and interaction beyond the screen
- Work with 3D Interaction Design and build a strong 3D UX
- Understand VR and augmented reality essentials for emotion-rich user experiences
- Apply UX research techniques for the XR space
Highlights the new challenges and opportunities for UX designers with XR, VR, and AR
Provides a historical perspective of the UX industry and analyzes how the design paradigm shift will shape the future
Examines the major UX and XR technologies and tools such as Apple’s ArKit, Google’s ARCore and Facebook’s Oculus platform
Date de parution : 06-2021
Ouvrage de 255 p.
15.5x23.5 cm
Disponible chez l'éditeur (délai d'approvisionnement : 15 jours).
Prix indicatif 36,91 €
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