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Universal Acess in Human Computer Interaction. Coping with Diversity, 2007 Coping with Diversity, 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007, Held as Part of HCi International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part I Programming and Software Engineering Series

Langue : Anglais

Coordonnateur : Stephanidis Constantine

Couverture de l’ouvrage Universal Acess in Human Computer Interaction. Coping with Diversity

This is the first of a three-volume set that constitutes the refereed proceedings of the 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007, held in Beijing, China. It covers designing for universal access, universal access methods, techniques and tools, understanding motor diversity, perceptual and cognitive abilities, as well as understanding age diversity.

I: Designing for Universal Access.- Fundamentals of Inclusive HCI Design.- Ensuring Access to the Information Society for People with Disabilities Through Effective Use of Design for All Methodologies.- Investigating the Use and Adoption of Self-service Technology in China.- Determining Accessibility Needs Through User Goals.- “It’s Not What You Do, It’s the Way That You Do It”: The Challenge Workshop - A Designer-Centred Inclusive Design Knowledge Transfer Mechanism for Different Contexts.- Meta-design to Face Co-evolution and Communication Gaps Between Users and Designers.- Enabling International Usability Using Multicultural and Geographically Disperse Teams.- Shifting Paradigms in Universal Design.- Dealing with the Challenges of Interpreting International User Research.- Privacy Issues for the Disclosure of Emotions to Remote Acquaintances Without Simultaneous Communication.- Strategic User Research at Home and Abroad.- Designing for Inclusivity.- CBEADS©: A Framework to Support Meta-design Paradigm.- Formats for User Data in Inclusive Design.- Designers’ Perceptions of Methods of Involving and Understanding Users.- Redesigning Earplugs: Issues Relating to Desirability and Universal Access.- Universal Design and Mobile Devices.- A Method of Design Improvement with the Structured Product Concept.- Scenario-Based Design as an Approach to Enhance User Involvement and Innovation.- Customer-Centered Product and Brand Experience Design in China – What HP Is Learning.- A Study of Motivated Interface Based on Human Centered Design.- Children – Computer Interaction: An Inclusive Design Process for the Design of Our Future Playground.- Local Voice in a Global World – User-Centered Design in Support of Everyday Practices.- Designing “Height” into Daily Used Products - A Case Study of Universal Design.- Designing Data to be Inclusive: Enabling Cross-Disciplinary and Participative Processes.- The UD Phenomenon in Japan: Product Innovation Through Universal Design.- Search String Analysis from a Socio-economic Perspective.- A Conceptual Model of Inclusive Technology for Information Access by the Rural Sector.- Focussing on Extra-Ordinary Users.- Augmented Cognition Foundations and Future Directions—Enabling “Anyone, Anytime, Anywhere” Applications.- Privacy and Interruptions in Team Awareness Systems.- On Developing Validator Software XValid for Testing Home Pages of Universal Design.- Accessibility, Usability, Safety, Ergonomics: Concepts, Models, and Differences.- How Inclusively Designed Mainstream Products Can Lead to Fresh Thinking in Home Adaptation.- Designing for Participation in Socio-technical Software Systems.- II: Universal Access Methods, Techniques and Tools.- Towards a Walkthrough Method for Universal Access Evaluation.- An Architecture for Adaptive and Adaptable Mobile Applications for Physically Handicapped People.- Real-Time Image Correction for Interactive Environment.- A User-Based Method for Speech Interface Development.- iTeach: Ergonomic Evaluation Using Avatars in Immersive Environments.- Survey Design for Visually Impaired and Blind People.- Tile Dreamer: Game Tiles Made Easy.- Remote Usability Tests – An Extension of the Usability Toolbox for Online-Shops.- A Practical Inter-sensor Broadcast Authentication Scheme.- Development of Automatic Web Accessibility Checking Modules for Advanced Quality Assurance Tools.- Knowledge-Based User Authentication Associated with Biometrics.- Taking Account of the Needs of Software Developers/Programmers in Universal Access Evaluations.- Biometric Digital Key Mechanisms for Telebiometric Authentication Based on Biometric Certificate.- I See Your Voice: The Development of Image Caption Generating Software and On-Line User Community for the Auditory Disabled.- Economic and Social Condition of the Software Quality Assessment.- Agile Methods and Visual Specification in Software Development: A Chance to Ensure Universal Access.- Biometric Person Authentication for Access Control Scenario Based on Face Recognition.- Biometric Driver Authentication Based on 3D Face Recognition for Telematics Applications.- A Graphics Adaptation Framework and Video Streaming Technique for 3D Scene Representation and Interaction on Mobile Devices.- Fuzzy Face Vault: How to Implement Fuzzy Vault with Weighted Features.- DEVAL – A Device Abstraction Layer for VR/AR.- A Portal-Based Tool for Developing, Delivering and Working with Guidelines.- From “Design for All” Towards “Design for One” – A Modular User Interface Approach.- Mobile Application Model for the Blind.- Easy Model-Driven Development of Multimedia User Interfaces with GuiBuilder.- Security Analysis on the Authentication Mechanisms of Korean Popular Messengers.- Advanced Identification Technologies for Human-Computer Interaction in Crisis Rooms.- Development of a Multiple Heuristics Evaluation Table (MHET) to Support Software Development and Usability Analysis.- III: Understanding Diversity: Motor, Perceptual and Cognitive Abilities.- Accessibility Research in a Vocational Context.- User Modelling and Social Intelligence.- Web Navigation for Individuals with Dyslexia: An Exploratory Study.- Guidelines for the Development and Improvement of Universal Access Systems for Blind Students.- From Handicap to Diversity.- Does My Stigma Look Big in This? Considering Acceptability and Desirability in the Inclusive Design of Technology Products.- Effects of Mouse Tremor Smoothing Adapter on Ease of Computer Mouse Use by Individuals with Essential Tremor: A Pilot Study.- Training the Elderly in the Use of Electronic Devices.- Comparative Study of Disabled vs. Non-disabled Evaluators in User-Testing: Dyslexia and First Year Students Learning Computer Programming.- GSLC: Creation and Annotation of a Greek Sign Language Corpus for HCI.- Impact of Sign Language Movie and Text Layout on the Readout Time.- Comparative Analysis of the Accessibility of Desktop Operating Systems.- DfA Implementations for People with Vision and Hearing Disabilities: Application and Development for Information Society.- Mobile Computing in Maintenance Activities: A ’Situational Induced Impairments and Disabilities’ Perspective.- Establishing Design Best Practices for Users with Cognitive and Learning Difficulties.- Technology and Regional Social Structures: Evaluation of Remote Sign Language Interpretation in Finland.- Cognitive Ability Measures for Accessible Web Content.- Cognitive Aspects of Ageing and Product Interfaces: Interface Type.- Experimental Study on Enlarged Force Bandwidth Control of a Knee Rehabilitation Robot.- An Interactive Wearable Assistive Device for Individuals Who Are Blind for Color Perception.- Integration of Caption Editing System with Presentation Software.- Cognitive Styles and Knowledge of Operational Procedures of Electric Appliances.- Cognitive Scales and Mental Models for Inclusive Design.- Three Dimensional Articulator Model for Speech Acquisition by Children with Hearing Loss.- DfA Products and Services from a User Perspective to Facilitate Life at Home for People with Cognitive Impairments.- Design Implications of Simultaneous Contrast Effects Under Different Viewing Conditions.- Beyond the Constraints of QWERTY Keyboard: Challenges to Provide Alternative Input Methods for Japanese Older Adults.- Embedding Expert System into a Computerized Assessment Tool for Mouse Proficiency.- Urgent Information Presentation Using Listed Sign Language.- SMART Rehabilitation: Implementation of ICT Platform to Support Home-Based Stroke Rehabilitation.- Perceptive Supplementation for an Access to Graphical Interfaces.- IV: Understanding Diversity: Age.- Elderly and Disabled Travelers Needs in Infomobility Services.- Aging Well: The Use of Assistive Technology to Enhance the Lives of Elders.- Senior Surfers 2.0: A Re-examination of the Older Web User and the Dynamic Web.- Older People as Information Seekers: Exploratory Studies About Their Needs and Strategies.- Requirements and Ethical Issues for Sensor-Augmented Environments in Elderly Care.- Ergonomic Design of Computerized Devices for Elderly Persons - The Challenge of Matching Antagonistic Requirements.- Web Access for Older Adults: Voice Browsing?.- How Can We Make IT Devices Easy for Older Adults? Effects of Repetitive Basic Operation Training and Help-Guidance on Learning of Electronic Program Guide System.- On Some Aspects of Improving Mobile Applications for the Elderly.- Touch Screen User Interfaces for Older Adults: Button Size and Spacing.- Creating Home Network Access for the Elderly.- Contextual Research on Elderly Users’ Needs for Developing Universal Design Mobile Phone.- Design of Interactive Technology for Ageing-In-Place.- Difficulties on Small-Touch-Screens for Various Ages.- Strategy of Visual Search of Targets on Screen Through Eye Movement of Elderly Person.- Methodologies for Involving Older Adults in the Design Process.- RFID Cards: A New Deal for Elderly Accessibility.- An Investigation of Older Persons’ Browser Usage.- Investigation of Adaptation Dimensions for Age-Differentiated Human-Computer Interfaces.- User Specific Design of Interfaces and Interaction Techniques: What Do Older Computer Users Need?.- Older Adults and the Web: Lessons Learned from Eye-Tracking.- Usability Design of a Scanning Interface for a Robot Used by Disabled Users.

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