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Universal Access in Human-Computer Interaction. Applications and Services, 2007 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007, held as Part of HCi International 2007, Beijing,China, July 22-27, 2007, Proceedings, Part III Programming and Software Engineering Series

Langue : Anglais

Coordonnateur : Stephanidis Constantine

Couverture de l’ouvrage Universal Access in Human-Computer Interaction. Applications and Services

This is the third of a three-volume set that constitutes the refereed proceedings of the 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007, held in Beijing, China. It covers applications and services, including Web and media accessibility and usability, universal access to information and communication, learning and entertainment, and universal access to e-services.

I: Web and Media Accessibility and Usability.- Accessibility Guidelines Management Framework.- Accessibility Evaluation for Multimedia Content.- Tenuta: Strategies for Providing Guidance on Usability and Accessibility.- Remote Navigability Testing Using Data Gathering Agents.- Enabling Accessibility and Enhancing Web Experience: Ordering Search Results According to User Needs.- An Evaluation of Accessibility of Hierarchical Data Structures in Data Broadcasting -Using Tactile Interface for Visually-Impaired People-.- Web Accessibility Compliance of Government Web Sites in Korea.- Usability Evaluation of Korean e-Government Portal.- Accessibility Evaluation of Korean e-Government.- The Potential of Web Accessibility in China: A Hypothesis on Its Impact on the Global Web Interface.- Restoring Semantics to BML Content for Data Broadcasting Accessibility.- Making Multimedia Internet Content Accessible and Usable.- An Evaluation of Mobile 3D-Based Interaction with Complex Multimedia Environments.- Detection of Layout-Purpose TABLE Tags Based on Machine Learning.- The Usability of Accessibility Evaluation Tools.- Accessibility Works: Enhancing Web Accessibility in Firefox.- Improving Accessibility for Existing Websites Spanning Multiple Domains.- Large Scale Web Accessibility Evaluation - A European Perspective.- The BenToWeb XHTML 1.0 Test Suite for the Web Content Accessibility Guidelines 2.0 - Last Call Working Draft.- DHTML Accessibility Checking Based on Static JavaScript Analysis.- A Unified Web Evaluation Methodology Using WCAG.- Improving Accessibility Through the Visual Structure of Web Contents.- Editing a Test Suite for Accessibility of Interactive Web Sites.- II: Universal Access to Information and Communication.- Discrimination and Perception of the Acoustic Rendition of Texts by Blind People.- Using Speech Recognition and Intelligent Search Tools to Enhance Information Accessibility.- Critical Success Factors for Automatic Speech Recognition in the Classroom.- Developing and Evaluating a TriAccess Reading System.- CAT Motor: An Innovative System to Detect the Behavior of Human Computer Interaction for People with Upper Limb Impairment.- The BIC Model: A Blueprint for the Communicator.- Conveying Browsing Context Through Audio on Digital Talking Books.- An RFID-Based Point-and-Listen Interface Providing Library Access for the Visually Impaired.- Performance Evaluation of Voice Interaction as a Universal Web Interface.- Fisheye Views of Java Source Code: An Updated LOD Algorithm.- A Bayesian Network Approach to Semantic Labelling of Text Formatting in XML Corpora of Documents.- Winsight: Towards Completely Automatic Backtranslation of Nemeth Code.- Authoring Tools for Structuring Text-Based Activities.- VoxBoox: A System for Automatic Generation of Interactive Talking Books.- An On-Screen Keyboard for Users with Poor Pointer Control.- Multimodal Technology for Municipal Inspections: An Evaluation Framework.- The Effects of Spatially Enriched Browsing Shortcuts on Web Browsing of Blind Users.- Chatting with an AAC(Augmentative/Alternative Communication Device).- A Flexible On-Screen Keyboard: Dynamically Adapting for Individuals’ Needs.- Evaluation of RSVP and Display Types on Decoding Performance of Information Extraction Tasks.- A Large Scale Study of English-Chinese Online Dictionary Search Behavior.- Design of Computer Integrated Safety and Health Management System.- Sensor-Driven Adaptation of Web Document Presentation.- Effectiveness of Communication Process Support for Senior Citizens with Information Machines.- Technology Advances and Standardization Toward Accessible Business Graphics.- Auditory Accessibility of Metadata in Books: A Design for All Approach.- Enhancing the Usability of Real-Time Speech Recognition Captioning Through Personalised Displays and Real-Time Multiple Speaker Editing and Annotation.- A Study on the Straight-Line Drawing Tasks for the Non-sighted People.- Performance of Different Pointing Devices on Children with Cerebral Palsy.- III: Learning and Entertainment.- User Modeling for Intelligent Interfaces in e-Learning.- Ubiquitous Access to Learning Material in Engineering.- ICT Educational Tools and Visually Impaired Students: Different Answers to Different Accessibility Needs.- Modeling Content and Expression of Learning Objects in Multimodal Learning Management Systems.- Entertainment and Ambient: A New OLDES’ View.- Virtual and Mixed Reality Interfaces for e-Training: Examples of Applications in Light Aircraft Maintenance.- A Holistic Approach to the Evaluation of E-Learning Systems.- How Can HCI Factors Improve Accessibility of m-Learning for Persons with Special Needs?.- Accessible and Adaptive e-Learning Materials: Considerations for Design and Development.- Web 2.0 Technology: Future Interfaces for Technology Enhanced Learning?.- Computer Interface for Learning and Using Virtual Instrument.- Agents in m-Learning Systems Based on Intelligent Tutoring.- Digital Game-Based Learning: An Agent Approach.- A Haptic Based Interface to Ease Visually Impaired Pupils’ Inclusion in Geometry Lessons.- Unified Design of Universally Accessible Games.- Universal Design Within the Context of e-Learning.- Designing Intelligent Interfaces for e-Learning Systems: The Role of User Individual Characteristics.- Providing Universal Accessibility Using Connecting Ontologies: A Holistic Approach.- Immersive Digital Games: The Interfaces for Next-Generation E-Learning?.- Methodology and Application in a Technologically Enhanced Environment: The Case of the Writing Center at the Hellenic American Union and the Hellenic American University.- The Role of Web-Based Learning Environments in Fostering Collaboration.- The Virtual Paddle: An Universal Interaction for Accessible Video Games.- Learning by e-Learning: Breaking Down Barriers and Creating Opportunities for the Visually-Impaired.- Designing Games to Address ‘Mute English’ Among Children in China.- Identification of Threat of Isolation as a Result of Work with a Computer in Free Time.- Reaching Beyond the Invisible Barriers: Serving a Community of Users with Multiple Needs.- Some Aspects of the Development of Low-Cost Augmented Reality Learning Environments as Examples for Future Interfaces in Technology Enhanced Learning.- Students’ Attidudes Towards Novel Interfaces in E-Learning.- The Impact of m-Learning in School Contexts: An “Inclusive” Perspective.- Instructional Technology and Faculty Development: How iWRITE Challenges Course Design and Teaching Methods.- Technology-Mediated Provision of Models: Observational Learning for First Year Students.- English for Academic Purposes in Israel: Perceptions of E-Learning from the Perspectives of Learners and Teachers.- AudioStoryTeller: Enforcing Blind Children Reading Skills.- Basic Skills Training to Disabled and Adult Learners Through an Accessible e-Learning Platform.- Interface of Online Mini-Go-Game with Pen Input Guide for the Blind.- Enhancing Universal Access – EEG Based Learnability Assessment.- Learning Through Exploration, Autonomy, Collaboration, and Simulation: The ’all-in-one’ Virtual School of the Hellas Alive!© Online, Language-Learning Platform.- Co-learn: Collaborative Learning Engine a Vision for Pervasive Collaboration in E-Learning.- Effects of Group Composition in Collaborative Learning of EFL Writing.- IV: Universal Access to eServices.- E- Health System for Coagulation Function Management by Elderly People.- Feed the Dragon Wisely: Designing for Childhood Awareness as a Means of Lifelong Obesity Prevention.- 2D Numeric-Based Voice-Driven Browser for the Visual Impairments.- Case Study of Applying Wireless Technologies into Healthcare Industry in China and UK.- Attitude Toward Wireless Applications in Healthcare Industry in China.- Users and Trust: The New Threats, the New Possibilities.- Ontology-Based User Preference Modeling for Enhancing Interoperability in Personalized Services.- A Non-visual Approach to Improving Collaboration Between Blind and Sighted Internet Users.- Idea Movement of Aging Citizens: Lessons-Learnt from Innovation Workshops.- Accessing e-Government Services: Design Requirements for the Older User.- An Accessible Platform for Conference Administration and Management.- Service Science: Applications of Observation to Real World Business.- VoiceBlog for Blind and Weak-Eyed People.- Inflection of In-Situ Ergonomics in Service Engineering.- Distributive Medical Management System.- Basic Consideration for Various Interfaces from Viewpoint of Service.- Specialized Design of Web Search Engine for the Blind People.- The Augmented Patient Chart: Seamless Integration of Physical and Digital Artifacts for Hospital Work.

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