Understanding Macromedia Flash 8 ActionScript 2 Basic techniques for creatives
Auteur : Rapo Andrew
Andrew Rapo is a Senior Application Engineer at Warner Bros, US. Online where he supervises the development of games on a variety of platforms, including Flash, BREW, J2ME, and Virtools. These games can be seen on Warner Bros.
sites including WarnerBros.com, LooneyTunes.com, ScoobyDoo.com, and HarryPotter.com, among others. Most recently he has developed BREW wireless games for Warner Bros. properties including Batman Begins, Constantine, Looney Tunes and Harry Potter. Before working at Warner Bros., Andrew developed interactive content at Disney Online for Disney properties including Armageddon, Mulan, and A Bug's Life.
Andrew has a BA in Computer Science from Cornell University where he was a member of the Modeling and Simulation group.
Managing Director of Sprite Interactive Ltd, UK a new media agency, and previously Creative Director with Disney and Buena Vista International.
Date de parution : 07-2017
18.9x24.6 cm
Date de parution : 02-2006
Ouvrage de 298 p.
18.9x24.6 cm
Thème d’Understanding Macromedia Flash 8 ActionScript 2 :
Mots-clés :
Main Timeline; Public Static Function; main; Timeline Code; timeline; FLA; public; MovieClip Instance; static; MovieClip Class; function; Public Static Var; code; Event Handlers; movieclip; Static Var; instance; Game Objects; class; Flash Application; file; SWF File; Public Var; XML Class; Publish Settings Dialog; Flash Movie; Event Handler Functions; Public Function; View Port; Diamond Class; Eclipse Ide; Sound Class; Fla Files; ActionScript Files