Transactions on Edutainment XVI, 1st ed. 2020 Transactions on Edutainment Series
Coordonnateurs : Pan Zhigeng, Cheok Adrian David, Müller Wolfgang, Zhang Mingmin
The 27 papers presented in this issue were organized in topical sections named: e-learning and on-line apps; image and graphics; VR/AR; CV and AI; and animation and miscellaneous.
The Effects of the Edutainment Strategies on Student Motivation and Engagement in the College EFL Classes.- Correlation Analysis between Emotional Engagement and Achievement of Online Learning in University Students: An Empirical Study based on the Dataset in an Elective Course.- Interactive Virtual Bracket Positioning Method in Orthodontics.- Research and Implementation of Virtual Pottery.- An annotation method for artwork attributes based on visual perception.- DPNet: A Dual Path Network for Road Scene Semantic Segmentation.- Detecting Aging Substation Transformers by Audio Signal with Deep Neural Network.- Statistical Analysis of Principal Dimensions of Dry Bulk Carriers Navigating on Yangtze River Based on Big Data.- Deep Residual SENet for Foliage Recognition.- Application Of Density Clustering Algorithm Based On Greedy Strategy In Hot Spot Mining Of Taxi Passengers.- A Virtual Marine Ranch for Underwater Tourism.- A Virtual Reality Training System for Flood Security.- Life science immersive system based on virtual reality.- Augmented Reality Animation for Pancreatic Surgery.- Human Skeleton Control with the Face Expression Changed Synchronously.- Context Construction and Virtual Human Based Intelligent Navigation in Virtual Experiment Using CNN and channel attention mechanism to identify driver's distracted behavior.- A Method of Human Motion Feature Extraction and Recognition Based on Motion Capture Device.- The Research and Design of 3D Visualization Route Display System Based on osgEarth.- Forensic Analysis of Play Station 4.- Interactive Experience and Communication of Public Service Advertisements based on User's Subconscious Behaviors.- National Culture - the Soul of Chinese Animation.- Fruit Shape 3D Printing Based on Wavelet Interpolation Modeling.- Research on Digital Forensic Investigation of Xbox One.- Online Learning Engagement Assessment Based on Multimodal Behavioral Data.- Distributed Cache and Recovery Method for Strong Real-time Applications.- Cross Cultural Hierarchy Phenomenon: A new Communication Mechanism to Disseminate Chinese Culture Overseas based on Social Media.
Gives a forum for stimulating and innovative research ideas in edutainment
Contains detailed papers on up-to-date topics in edutainment
Includes an editorial that gives a concise but informative introduction to each paper
Date de parution : 04-2020
Ouvrage de 288 p.
15.5x23.5 cm
Disponible chez l'éditeur (délai d'approvisionnement : 15 jours).
Prix indicatif 52,74 €
Ajouter au panierThèmes de Transactions on Edutainment XVI :
Mots-clés :
artificial intelligence; communication systems; computer networks; computer systems; computer vision; education; engineering; Human-Computer Interaction (HCI); image processing; machine learning; mathematics; network protocols; pattern recognition; signal processing; telecommunication networks; telecommunication systems; telecommunication traffic; user interfaces; virtual reality; wireless telecommunication systems