Tradigital Maya A CG Animator's Guide to Applying the Classical Principles of Animation
Auteur : Montgomery Lee
Chapter 1 Arcs – Organic Movement/Natural Motion; Chapter 2 Anticipation – Building the Action; Chapter 3 Animation Editing – Timing & spacing; Chapter 4 Animation Editing – Ease In & Ease Out; Chapter 5 Staging – Framing the action and Setting the Mood; Chapter 6 Follow–Through and Overlapping Action; Chapter 7 Secondary Action – Enhancing the Shot; Chapter 8 Straight Ahead Action and Pose to Pose; Chapter 9 Solid Drawing and Design – Form Meets Function; Chapter 10 Appeal; Chapter 11 Squash and Stretch; Chapter 12 Exaggeration; Chapter 13 Conclusion;
Date de parution : 07-2017
18.9x24.6 cm
Date de parution : 12-2011
Ouvrage de 480 p.
Disponible chez l'éditeur (délai d'approvisionnement : 14 jours).
Prix indicatif 40,57 €
Ajouter au panierThème de Tradigital Maya :
Mots-clés :
ollie; johnston; frank; thomas; disney; animation; character; scene; file; principle; Scene File; Time Slider; Channel Box; Left Screen; Attribute Editor; Animation Practice; Left Mouse Button; Graph Editor Window; Idle Pose; Local X-axis; Playback; Intermediate Phalange; Solid Drawing; Dope Sheet; Motion Trail; Middle Mouse Button; Hit Shift; Move Tool; Fourth Screen; Active Rigid Body; Graph Editor; ACM Siggraph; Rigid Bodies; Tangent Handles; Key Tangency