Storying Beyond Social Difficulties with Neuro-Diverse Adolescents The "Imagine, Create, Belong" Social Development Programme
Auteurs : Goldingay Sophie, Stagnitti Karen, Dean Belinda, Robertson Narelle, Davidson Donna, Francis Eleanor
Traditional approaches to social skill development may often be ineffective for those in most need of them ? those who are neuro-diverse (for example, on the Autism Spectrum, with dyspraxia, or with Attention Deficit Hyperactivity Disorder), those who have experienced trauma, those with an intellectual disability, and those who present with Complex Communication Needs. This may be due to difficulties with language, attention, and memory.
Storying Beyond Social Difficulties with Neuro-Diverse Adolescents is a manual that outlines an eight-session programme, called "Imagine, Create, Belong", that involves a range of activities designed to develop theory of mind, flexible thinking, empathy, and narrative ability. The sessions can be run across 8 or 16 weeks and contain sections suitable for those in mainstream schools, with adaptations to support adolescents with additional needs (including moderate intellectual disability and Complex Communication Needs). The manual does this via a range of age-appropriate play-based activities within a group setting focused on making a movie. It includes non-verbal and verbal approaches to social development and is an implicit approach to social skills.
The programme is suitable for young people aged 11 years to 15 years with social difficulties. It includes content that may suit adolescents from both individualist and collectivist cultures. The manual provides step-by-step guidance for practitioners to run the "Imagine, Create, Belong" social skills programme with participants with a range of intellectual abilities who have been identified by parents, teachers, or other professionals as having social difficulties.
List of Figures and Tables
Foreword
Acknowledgements
Chapter 1. Adolescence and Social Interaction
Chapter 2. How to Use this Manual
Chapter 3. Session 1: Setting the Scene
Chapter 4. Session 2 Participants’ Life Story and the Life Story of the Character
Chapter 5. Session 3: Narrative and Identity: How Does Your Character Act and Feel?
Chapter 6. Session 4: Context, Plot Structure, Props and Scenes
Chapter 7. Session 5: Beginning to Identify Problems to Solve in the Story
Chapter 8. Session 6: How Will the Characters Solve the Identified Problems and What Are the Props for The Movie?
Chapter 9. Session 7: Bringing it All Together
Chapter 10. Session 8: The Grand Finale
Chapter 11. Epilogue
Appendices
Sophie Goldingay is a senior lecturer and Associate Head of School, Teaching and Learning, in the School of Health and Social Development, Deakin University, Geelong, Australia.
Karen Stagnitti is Emeritus Professor in the School of Health and Social Development, Deakin University, Geelong, Australia.
Belinda Dean is a lecturer in Nursing at Deakin University, Geelong, Australia, and holds a Master's degree in Child Play Therapy.
Narelle Robertson is a researcher at the Centre for Project Evaluation at Melbourne University, Australia.
Donna Davidson is an occupational therapist and play therapist.
Eleanor Francis is a speech pathologist who has worked with children and adults in a variety of settings.
Date de parution : 12-2019
17.4x24.6 cm
Date de parution : 12-2019
17.4x24.6 cm
Thèmes de Storying Beyond Social Difficulties with Neuro-Diverse... :
Mots-clés :
Party Game; Neuro Typical Groups; Stagnitti; Treating Speech Pathologist; Goldingay; Executive Function Difficulties; Davidson; Special Developmental School; Francis; Skill Uptake; Robertson; Visual Schedule; Dean; Mainstream School Settings; Social Skills; ADHD; Verbal; Attention Deficit Hyperactivity Disorder; Non-verbal; Adhesive Putty; Theory of mind; Closure Activity; Flexible thinking; IQ; Empathy; Pretend Play; Narrative ability; Strength Card; Play; Intrusive Prompt; Play-based activities; Favourite Cartoon Character; Adolescents; Board Game; Children; Bottle Top; social difficulties; Key Word Signs; social; ASD; behaviour; Paper Plate; play therapy; False Belief Task; challenging behaviour; Young Person’s Ability; intellectual abilities; Recursive Thinking; neuro-responsive; collaborative behaviour; negotiation; collaboration; complex communication needs; moderate intellectual disability; neuro-diversity