Science Fiction Video Games
Auteur : Tringham Neal Roger
Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction.
Delve into a Collection of Science Fiction GamesThe beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG).
Date de parution : 10-2014
15.6x23.4 cm
Date de parution : 06-2017
15.6x23.4 cm
Thème de Science Fiction Video Games :
Mots-clés :
Final Fantasy VII; Collectible Card Game; video games as works of science fiction; Multi-user Dungeons; history of science-fictional video games; Alternate Reality Game; game design; Arti Cial Intelligences; computer role-playing game (RPG); Metal Gear Solid; video games from the science fiction genre; Rst Person Shooter; connections between science fiction video games and other science fiction forms; Board Game; CRPG; Tabletop Wargames; 4X Games; Gary Gygax; Science Fiction Video Games; Computer Wargames; Real Time Strategy Games; Toy Games; Rst Game; Starship Titanic; Galactic Empire; Tribute Site; Computer Role Playing Games; Marc Miller; Interactive Digital Narrative; Final Fantasy; Resident Evil