Multimedia and Ubiquitous Engineering, Softcover reprint of the original 1st ed. 2014 Lecture Notes in Electrical Engineering Series, Vol. 308
Coordonnateurs : Park James J. (Jong Hyuk), Chen Shu-Ching, Gil Joon-Min, Yen Neil Y.
The aims of these proceedings are to provide a complete coverage of the areas outlined, and to bring together researchers from academic and industry to share ideas, challenges, and solutions relating to the multifaceted aspects of this field.
New multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains.
Multimedia Modeling and Processing.- Ubiquitous and Pervasive Computing.- Ubiquitous Networks and Mobile Communications.- Intelligent Computing.- Multimedia and Ubiquitous Services.- Other IT and Multimedia Applications.- Artificial Intelligence Applications for E-services(AIAE).- Internet of Vehicles (IoV2014).- Design and Analysis of Embedded Systems 2014 (DAES 2014).- Design, Analysis and Tools for Integrated Circuits and Systems (DATICS).- Future Security Technologies and Applications (FSTA).
Date de parution : 10-2016
Ouvrage de 481 p.
15.5x23.5 cm
Date de parution : 05-2014
Ouvrage de 481 p.
15.5x23.5 cm
Thème de Multimedia and Ubiquitous Engineering :
Mots-clés :
Access Control; Agent-based Entertainment; CAS/STB Security; Cognitive Wireless Networks; Computer Animation; Digital Entertainment and Pleasure; Digital Entertainment and Sports; Digital Interactive Storytelling; Digital Right Management; Intellectual Property & Licensing; Intelligent Computing; Key Management and Authentication; Location Based Services; Multimedia Entertainment; Multimedia and Digital Convergence; Multimedia and Ubiquitous Engineering; Personalized and User-Adapted Television; Pervasive Entertainment; Privacy and Trust Management; Ubiquitous Computing Security; Ubiquitous Networks and Mobile Communications; Ubiquitous and Pervasive Computing