Making Great Games An Insider's Guide to Designing and Developing the World's Greatest Video Games
Auteur : Wyman Michael
Date de parution : 08-2017
18.9x25.2 cm
Date de parution : 11-2010
18.9x24.6 cm
Thème de Making Great Games :
Mots-clés :
Making Great Games; Satisfying Aspect; satisfying; Timeline; aspect; Diner Dash; developer; Great Game; diner; Demo; dash; Game’s Development Cycle; industry; AAA; developers; Lich King; parting; Snuff; thoughts; Pause; naughty; Scrambling; Naughty Dog; Game Development; SSX; LBP; Game Development Team; Blizzard; Popular MMORPG; MMORPG; Follow; Chief Design Officer; Vertical Slice; War III; Casual Games