HCI in Games, 1st ed. 2019 First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings Information Systems and Applications, incl. Internet/Web, and HCI Series
Coordonnateur : Fang Xiaowen
This book constitutes the refereed proceedings of the First International Conference on HCI in Games, HCI-Games 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process.
The 34 papers presented in this volume are organized in topical sections named: Game Design; Gaming Experience; Serious Games; and Gamification.
Game Design.- Gaming Experience.- Serious Games.- Gamification.
Date de parution : 06-2019
Ouvrage de 464 p.
15.5x23.5 cm
Mots-clés :
3D; artificial intelligence; augmented reality; computer games; e-learning; education; game design; human engineering; Human-Computer Interaction (HCI); image reconstruction; interactive computer graphics; internet; learning experiences; robotics; user interfaces; video games; virtual reality