Handbook of Multimedia for Digital Entertainment and Arts, 2009
The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives.
Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading edge media technologies, and the latest research applied to digital entertainment and arts. The main focus of Handbook of Multimedia for Digital Entertainment and Arts targets interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The final chapters of this book present future trends and developments within this explosive field.
Handbook of Multimedia for Digital Entertainment and Arts serves as a primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. With the dramatic growth of interactive digital entertainment and art applications, this handbook is also suitable as a reference for practitioners, programmers, and engineers working in this field.
The list of contributors includes:
Jakob Abesser, Fraunhofer Institute, Ilmenau, Germany
Harry Agius, Brunel University, Uxbridge, United Kingdom
Dewan Tanvir Ahmed, University of Ottawa, Ottawa, Canada
Salah Uddin Ahmed, Norwegian University of Science and Technology, Norway
Marios Angelides, Brunel University, Uxbridge, United Kingdom
Lora Aroyo, Eindhoven University of Technology, Eindhoven, The Netherlands
Shumeet Baluja, Google, Mountain View, CA, USA
Pieter Bellekens, Eindhoven University of Technology, Eindhoven, The Netherlands
Oliver Bimber, Bauhaus University, Weimar, Germany
Leslie Bishko, Emily Carr University, Vancouver, Canada
Alan Bovik, University of Texas at Austin, Austin, Texas, USA
Karlheinz Brandenburg, Fraunhofer Institute, Ilmenau, Germany
Pedro Sergio Branco, University of Minho, Guimaraes, Portugal
Anthony Brooks, Aalborg University, Esbjerg, Denmark
Siwoo Byun, Anyang University, Anyang, Korea
Yiwei Cao, Technical University of Aachen, Aachen, Germany
Cristoforo Camerano, University of Catania, Italy
Petros Caravelas, Athens University of Economics and Business, Athens, Greece
Matina Charami, Athens University of Economics and Business, Athens, Greece
Michele Covell, Google, Mountain View, CA, USA
Christian Dittmar, Fraunhofer Institute, Ilmenau, Germany
Peter Dunker, Fraunhofer Institute, Ilmenau, Germany
Magy Seif El-Nasr, Simon Fraser University, Vancouver, Canada
Stefano Ferretti, University of Bologna, Bologna, Italy
Michael Fink, The Hebrew University of Jerusalem, Israel
Jenneke Fokker, Delft University of Technology, Delft, The Netherlands
Luigi Fortuna, University of Catania, Italy
Mattia Frasca, University of Catania, Italy
Yeung Siu Fung, The Chinese University of Hong Kong, Ma Liu Shui, China
Marco Furini, University of Modena and Reggio Emilia, I
Date de parution : 09-2014
Ouvrage de 769 p.
15.5x23.5 cm
Date de parution : 08-2009
Ouvrage de 769 p.
15.5x23.5 cm