Explorations in Computing An Introduction to Computer Science Chapman & Hall/CRC Textbooks in Computing Series
Auteur : Conery John S.
Based on the author?s introductory course at the University of Oregon, Explorations in Computing: An Introduction to Computer Science focuses on the fundamental idea of computation and offers insight into how computation is used to solve a variety of interesting and important real-world problems. Taking an active learning approach, the text encourages students to explore computing ideas by running programs and testing them on different inputs. It also features illustrations by Phil Foglio, winner of the 2009 and 2010 Hugo Award for Best Graphic Novel.
Classroom-Tested Material
The first four chapters introduce key concepts, such as algorithms and scalability, and hone practical lab skills for creating and using objects. In the remaining chapters, the author covers "divide and conquer" as a problem solving strategy, the role of data structures, issues related to encoding data, computer architecture, random numbers, challenges for natural language processing, computer simulation, and genetic algorithms. Through a series of interactive projects in each chapter, students can experiment with one or more algorithms that illustrate the main topic. Requiring no prior experience with programming, these projects show students how algorithms provide computational solutions to real-world problems.
Web ResourceThe book?s website at www.cs.uoregon.edu/eic presents numerous ancillaries. The lab manual offers step-by-step instructions for installing Ruby and the RubyLabs gem with Windows XP, Mac OS X, and Linux. The manual includes tips for editing programs and running commands in a terminal emulator. The site also provides online documentation of all the modules in the RubyLabs gem. Once the gem is installed, the documentation can be read locally by a web browser.
After working through the in-depth examples in this textbook, students will gain a better overall understanding of what computer science is about and how computer scientists think about problems.
Introduction. The Ruby Workbench. The Sieve of Eratosthenes. A Journey of a Thousand Miles. Divide and Conquer. When Words Collide. Bit by Bit. The War of the Words. Now for Something Completely Different. Ask Dr. Ruby. The Music of the Spheres. The Traveling Salesman. Appendices.
John S. Conery is a professor in the Department of Computer and Information Science at the University of Oregon. With over 30 years of teaching experience, he has taught courses on high performance computing and scientific computing in addition to introductory computer science courses. A member of the University's Center for Ecology and Evolutionary Biology, Dr. Conery has worked with biologists on a variety of problems related to gene and genome duplication, artificial neural networks, and population modeling. His current research interests are computational biology and bioinformatics.
Date de parution : 11-2010
Ouvrage de 370 p.
17.8x25.4 cm
Thèmes d’Explorations in Computing :
Mots-clés :
Tutorial Project; Vice Versa; introductory computer science; Method Named; computation; Insertion Sort; computational algorithms; Terminal Window; Ruby; Return Nil; RubyLabs; Priority Queue; active learning; Huffman Code; data structures; Test Array; machine language programming; ASCII Code; random numbers; Virtual Machine; pattern matching; Traveling Salesman Problem; computer simulation; Sort Region; genetic algorithms; Linear Search; natural language processing; Reserved Words; semantics; Merge Sort; encoding information; Hash Function; ELIZA; Hash Table; binary codes; Huffman Tree; text compression; Random Tours; error correction; Binary Search; computer architecture; Input Sentence; assembly language programming; Pseudorandom Sequence; recursive methods; Insertion Sort Algorithm; PRNG