Creating Visual Effects in Maya Fire, Water, Debris, and Destruction
Auteur : Lanier Lee
Your one-stop guide to creating mind-blowing visual effects in Autodesk Maya. Full-color, step-by-step tutorials detail industry-staple visual effects techniques such as fur and hair growth, fire and water simulation, soft and hard body dynamics, cloth construction, and so much more. Maya guru Lee Lanier starts you off with the basics and then moves into more advanced tehcniques such as creature animation, patch modeling, effects scripting, render pass set-up, and others. The companion website features a treasure trove of project files, image sequences, texture bitmaps, and model FBXs, allowing you to immediately apply the techniques learned in the book.
Lee Lanier has worked in the motion picture industry since 1989, having spent hundreds of hours on live-action sets and thousands of hours working with high-end animation and compositing software. He’s created visual effects for Walt Disney Studios and served as a senior animator in the modeling and lighting departments at PDI/DreamWorks on Antz and Shrek. In addition to having taught at the Academy of Art University and Gnomon School of Visual Effects, Lee has written seven books on visual effects and digital compositing, has recorded tutorials for lynda.com and The Foundry, and is a member of the Visual Effects Society.
Date de parution : 03-2014
19.1x23.5 cm
Date de parution : 06-2017
19.1x23.5 cm
Thèmes de Creating Visual Effects in Maya :
Mots-clés :
Play Back; Attribute Editor Tab; Depth Map Shadows; Maya Scene File; Mental Ray; Graph Ramp; Node's Attribute Editor Tab; Maya File; Persp Camera; Paint Effects Brush; Paint Effects; Tutorial Directory; Render Settings Window; Create Render Node Window; Maya Software; Shape Node; NURBS Surface; NURBS Curve; Render Layer; Fluid Container; Checkered Map Button; View Panel; Mel Script; Blend Shape; Render Passes