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Analysis and Design of Univariate Subdivision Schemes, 2010 Geometry and Computing Series, Vol. 6

Langue : Anglais

Auteur :

Couverture de l’ouvrage Analysis and Design of Univariate Subdivision Schemes
?Subdivision? is a way of representing smooth shapes in a computer. A curve or surface (both of which contain an in?nite number of points) is described in terms of two objects. One object is a sequence of vertices, which we visualise as a polygon, for curves, or a network of vertices, which we visualise by drawing the edges or faces of the network, for surfaces. The other object is a set of rules for making denser sequences or networks. When applied repeatedly, the denser and denser sequences are claimed to converge to a limit, which is the curve or surface that we want to represent. This book focusses on curves, because the theory for that is complete enough that a book claiming that our understanding is complete is exactly what is needed to stimulate research proving that claim wrong. Also because there are already a number of good books on subdivision surfaces. The way in which the limit curve relates to the polygon, and a lot of interesting properties of the limit curve, depend on the set of rules, and this book is about how one can deduce those properties from the set of rules, and how one can then use that understanding to construct rules which give the properties that one wants.
Introduction.- Part I. Prependices: Functions and Curves; Differences; B-Splines; Eigenfactorisation; Enclosures; Hölder Continuity; Matrix Norms; Joint Spectral Radius; Radix Notation; z-transforms.- Part II. Dramatis Personae : An Introduction to some Regularly-Appearing Characters.- Part III. Analyses: Support; Enclosure; Continuity 1 – at Support Ends; Continuity 2 – Eigenanalysis; Continuity 3 – Difference Schemes; Continuity 4 – Difference Eigenanalysis; Continuity 5 – The Joint Spectral Radius; What Converges; Reproduction of Polynomials; Artifacts; Summary of Analysis Results.- Part IV. Design: The Design Space; Linear Subspaces of the Design Space; Non-Linear Conditions; Non-Stationary Schemes; Geometry Sensitive Schemes.- Part V. Implementation: Making Polygons; Rendering; Interrogation; End Conditions; Modifying the Original Polygon.- Part VI. Appendices: Proofs; Historical Notes; Solutions to Exercises; Coda.- References.- Index.
The author has spent his professional life on the numerical representation of shape.

All the fundamental ideas

Presented in an accessible fashion even for those whose mathematics is a tool to be used, not a way of life

Separate sections on mathematical techniques providing revision for those needing it

Date de parution :

Ouvrage de 218 p.

15.5x23.5 cm

Disponible chez l'éditeur (délai d'approvisionnement : 15 jours).

Prix indicatif 52,74 €

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Date de parution :

Ouvrage de 218 p.

15.5x23.5 cm

Disponible chez l'éditeur (délai d'approvisionnement : 15 jours).

Prix indicatif 52,74 €

Ajouter au panier