Exploring wonderland (1st ed )
Auteurs : DANN Wanda P., COOPER Stephen P., ERICSON Barbara
Preface
 
Chapter 1 Getting Started with Alice
            1-1 Introduction to Alice
            1-2 Alice concepts
 
Chapter 2  Program Design and Implementation in Alice
            2-1 Scenarios and storyboard design
            2-2 Translating a storyboard to program code
 
Chapter 3 Object Oriented Concepts in Alice
            3-1 Classes, objects, and methods
            3-2 Creating object methods and inheritance
            3-3 Using parameters for passing information to a method
 
Chapter 4 Working with Objects in Java
            4-1 Introduction to DrJava
            4-2 Working with turtles
            4-3 Creating methods in Java
            4-4 Passing parameters to methods
            4-5 Concepts summary
 
Chapter 5 Drawing in Java
            5-1 Working with Media
            5-2 Drawing using the Graphics class
            5-3 Using Graphics2D for advanced drawing
5-4 Using Media Computation with Alice Pictures
5-5 Concepts Summary
 
Chapter 6 Functions and Conditionals in Alice
            6-1 Functions and abstraction
            6-2 Conditional execution with If/Else and Boolean functions
 
Chapter 7 Repetition:  Loops in Alice
            7-1 For loops and nested for loops
            7-2 While a conditional loop
            7-3 Lists and looping
            7-4 List search
 
Chapter 8  Modifying all samples in a sound in Java
            8-1 How sound is encoded as a 1D array
            8-2 Manipulating sounds
            8-3 Changing the volume of sounds with loops
8-4 Conditionally modifying sounds
            8-5 Using Media Computation with Alice
            8-6 Concepts summary
 
Chapter 9 Modifying samples using ranges
            9-1 Manipulating different sections of a sound differently
            9-2 Creating a sound clip 
            9-3 Splicing sounds
            9-4 Reversing a sound
            9-5 Mirroring a sound
         &
Date de parution : 09-2009
Ouvrage de 608 p.
19.1x23.5 cm